path of exile requirements: The player controls a single character from a overhead perspective and explores large outdoor areas and underground arenas or dungeons, battling creatures and fulfilling quests from NPCs to acquire experience points and equipment. The video game borrows heavily from the Diablo collection, especially Diablo II. All are as apart from the fundamental encampments are randomly generated for increased re-playability. While players on a single platform may freely shuffle in encampments, gameplay outside of encampments is exceptionally instanced, providing every player or party having an isolated map to freely explore.
Players may initially select from six available classes to play (Duelist, Marauder, Ranger, Shadow, Templar and Witch). Each of these classes are aligned with just one or 2 of those three core attributes: Strength, Dexterity, or even Intelligence. The last class, the Scion, could be unlocked by freeing her near the end of Act 3, also can be closely aligned with three features. The various types are not restricted from investing in skills perhaps not aligned with their center features, but will have easier access to skills that are aligned with their core attributes.
Items are randomly generated from a broad variety of basic types and endowed with special properties and gem sockets. They come in various rarities with increasingly powerful properties. This creates a massive part of gameplay specializing in finding wellbalanced and protective gear. Skill gems may be put in gem sockets of firearms, armor and a few types of rings, providing them with a lively skill. As the personality advances and levels up, the equipped skill gems also obtain experience, allowing the skills themselves to be pumped up and escalation potency.
Active skills can be modified by items called Support Stone. Depending on the amount of outlets that are connected the gamer owns, a main strike or skill might be modified using increased attack speed, faster projectiles, multiple projectiles, chaining hits, life leech, auto-cast charms on critical attack, plus much more. Given constraints on the range of outlets, players must prioritize gem usage. All classes share the same range of 1,325 passive skills, from which the player can choose one whenever their character levels up, and also as an occasional pursuit reward.
Minimum System Requirements